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This repository was archived by the owner on Dec 13, 2025. It is now read-only.

VRageMath.BoundingSphereD.RandomToUniformPointInSphereWithInnerCutout

Malware edited this page Dec 13, 2025 · 3 revisions

DEPRECATION NOTICE

This API documentation is out of date and no longer maintained.

Please visit the new documentation at: https://malforge.github.io/spaceengineers/pbapi

IndexNamespace IndexBoundingSphereD

Summary

public Vector3D? RandomToUniformPointInSphereWithInnerCutout(double ranX, double ranY, double ranZ, double cutoutRadius)

Similar to RandomToUniformPointInSphere(...) but excludes points within distance of cutoutRadius from center. (Results are randomly distributed in the shape that remains from sphere that had another sphere cut out from center. )

Returns

Vector3D?

Parameters

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