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VRageMath.BoundingBox.Intersects
This API documentation is out of date and no longer maintained.
Please visit the new documentation at: https://malforge.github.io/spaceengineers/pbapi
← Index ← Namespace Index ← BoundingBox
public bool Intersects(BoundingBox box)Checks whether the current BoundingBox intersects another BoundingBox.
- BoundingBox box
public bool Intersects(ref BoundingBox box)- BoundingBox box
public void Intersects(ref BoundingBox box, out bool result)Checks whether the current BoundingBox intersects another BoundingBox.
- BoundingBox box
- bool result
public bool Intersects(BoundingFrustum frustum)Checks whether the current BoundingBox intersects a BoundingFrustum.
- BoundingFrustum frustum
public PlaneIntersectionType Intersects(Plane plane)Checks whether the current BoundingBox intersects a Plane.
- Plane plane
public void Intersects(ref Plane plane, out PlaneIntersectionType result)Checks whether the current BoundingBox intersects a Plane.
- Plane plane
- PlaneIntersectionType result
public bool Intersects(Line line, out float distance)public float? Intersects(Ray ray)Checks whether the current BoundingBox intersects a Ray.
- Ray ray
public void Intersects(ref Ray ray, out float? result)Checks whether the current BoundingBox intersects a Ray.
public bool Intersects(BoundingSphere sphere)Checks whether the current BoundingBox intersects a BoundingSphere.
- BoundingSphere sphere
public void Intersects(ref BoundingSphere sphere, out bool result)Checks whether the current BoundingBox intersects a BoundingSphere.
- BoundingSphere sphere
- bool result
public bool Intersects(ref BoundingSphere sphere)- BoundingSphere sphere
public bool Intersects(ref BoundingSphereD sphere)- BoundingSphereD sphere
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