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This repository was archived by the owner on Dec 13, 2025. It is now read-only.

VRageMath.BoundingSphereD.RandomToUniformPointInSphere

Malware edited this page Dec 13, 2025 · 3 revisions

DEPRECATION NOTICE

This API documentation is out of date and no longer maintained.

Please visit the new documentation at: https://malforge.github.io/spaceengineers/pbapi

IndexNamespace IndexBoundingSphereD

Summary

public Vector3D RandomToUniformPointInSphere(double ranX, double ranY, double ranZ)

If ranX, ranY, ranZ are uniformly distributed across ranges <0,1>, Resulting point will be uniformly distributed inside sphere

Returns

Vector3D

Parameters

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