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VRageMath.BoundingBoxI.Intersects
This API documentation is out of date and no longer maintained.
Please visit the new documentation at: https://malforge.github.io/spaceengineers/pbapi
← Index ← Namespace Index ← BoundingBoxI
public bool Intersects(BoundingBoxI box)Checks whether the current BoundingBoxI intersects another BoundingBoxI.
- BoundingBoxI box
public bool Intersects(ref BoundingBoxI box)- BoundingBoxI box
public void Intersects(ref BoundingBoxI box, out bool result)Checks whether the current BoundingBoxI intersects another BoundingBoxI.
- BoundingBoxI box
- bool result
public PlaneIntersectionType Intersects(Plane plane)Checks whether the current BoundingBoxI intersects a Plane.
- Plane plane
public void Intersects(ref Plane plane, out PlaneIntersectionType result)Checks whether the current BoundingBoxI intersects a Plane.
- Plane plane
- PlaneIntersectionType result
public bool Intersects(Line line, out float distance)public float? Intersects(Ray ray)Checks whether the current BoundingBoxI intersects a Ray.
- Ray ray
public void Intersects(ref Ray ray, out float? result)Checks whether the current BoundingBoxI intersects a Ray.
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