Merge multiple materials together and automatically atlas textures! also supports albedo color input as 4x4 pixel squares. with the choice to regenerate normals and tangents, along with multiple culling options
optimization godot godot-engine godot4 3d-materials godot-optimization 3d-material-optimization material-atlassing auto-atlas collision-support skeleton-support culling-support
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Updated
May 23, 2025 - GDScript