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a roblox toolkit, made because things are too complicated for my small brain (extremely scrappy and bad at the moment)

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spin-the-hexagon/tk

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tk

Warning

tk is beta software, it might not work, or it might be buggy.

tk is an all in one Roblox toolchain.

The end goal is to create a suitable replacement to:

  • Rojo
  • roblox-ts
  • The nonexistant 3D-model to rbxm tooling

Why?

Simplicity. I don't like managing a lot of tools, and I like it when there isn't weird jank like an out folder. Yes, this is a gripe I have with roblox-ts, can't blame them, it's an insane project and I have nothing but the utmost respect for the work they've done, they can't get everything perfect.

What about-

Unfortuantely, I don't have time to implement the features people want, this is a me-tool, but if you do want to open a PR, I will happily review it and tweak it and merge it, but I don't have infinite time, as much as I'd wish.

FAQ

Why not Rust? Good question, I love Rust as a language, and a lot of Roblox tooling is written in it, but I do want this to be easy to contribute to, additionally, the lack of garbage collection can be annoying at times. Nevertheless, my heart still yearns for ADTs. Why do you hate Aftman and Foreman so much I don't, I just think there's no good reason to use them when Rokit exists, they're both great projects.

Getting Started

rokit install spin-the-hexagon/tk
tk init

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a roblox toolkit, made because things are too complicated for my small brain (extremely scrappy and bad at the moment)

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