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shadowscion edited this page Jun 5, 2022 · 8 revisions

Opening the editor

The editor is a powerful tool that allows full access and control over the prop2mesh entity, controllers, and all contained model data. It can be opened via the context menu (hold C, right click on the entity).

editor

overview

rclick


Removing a specific part

If you want to remove a part from the mesh data, you can do so by right clicking it in the list.

remove


Modifying a specific part

If you instead click edit, you can change various properties of the part.

edit


Importing a custom model

You can read about importing obj files here


Notes

All unconfirmed but valid changes will alter the text color of the related field, for text entry boxes you must press the enter key after editing. Changes must be confirmed and uploaded via the button at the bottom.

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