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@marchc1 marchc1 commented Jul 19, 2025

The previous change just breaks clientside collisions entirely, since not self:IsValid() would always be false. Hindsight 20/20, was kinda blinded by how much work I had to put into diagnosing the ultimate problem (Facepunch/garrysmod-issues#6426)

I think the physobj:Sleep() alone is enough (or at least it appears to be for me).
Why? I have no clue!

@shadowscion shadowscion merged commit 1d93ff1 into shadowscion:main Jul 19, 2025
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2 participants