fix(eye): guard missing model instance #7180
Merged
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guard: Add a defensive guard when object_get_eye has a model without a model instance. Then, log once with object details, assert in debug, and fall back to origin/identity to avoid a hard crash.
Some object types are allowed to programmatically have a model without an instance (e.g. weapons, debris, asteroids, jump nodes). object_get_eye now handles non‑ship objects as to prevent a null deref in aberrant edge cases.