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7 changes: 7 additions & 0 deletions reapi/extra/amxmodx/scripting/include/reapi_gamedll_const.inc
Original file line number Diff line number Diff line change
Expand Up @@ -952,6 +952,13 @@ enum GamedllFunc_CBasePlayer
* Params: (const this, attacker, Float:flKnockbackForce, Float:flVelModifier)
*/
RG_CBasePlayer_TakeDamageImpulse,

/*
* Description: Called when signals are handled.
* Return type: void
* Params: (const this)
*/
RG_CBasePlayer_HandleSignals,
};

/**
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5 changes: 5 additions & 0 deletions reapi/include/cssdk/dlls/regamedll_api.h
Original file line number Diff line number Diff line change
Expand Up @@ -638,6 +638,10 @@ typedef IHookChainRegistryClass<void, class CBasePlayer> IReGameHookRegistry_CBa
typedef IHookChainClass<void, class CBasePlayer, class CBasePlayer *, float, float> IReGameHook_CBasePlayer_TakeDamageImpulse;
typedef IHookChainRegistryClass<void, class CBasePlayer, class CBasePlayer *, float, float> IReGameHookRegistry_CBasePlayer_TakeDamageImpulse;

// CBasePlayer::HandleSignals hook
typedef IHookChainClass<void, class CBasePlayer> IReGameHook_CBasePlayer_HandleSignals;
typedef IHookChainRegistryClass<void, class CBasePlayer> IReGameHookRegistry_CBasePlayer_HandleSignals;

class IReGameHookchains {
public:
virtual ~IReGameHookchains() {}
Expand Down Expand Up @@ -802,6 +806,7 @@ class IReGameHookchains {
virtual IReGameHookRegistry_CBasePlayer_RemoveAllItems *CBasePlayer_RemoveAllItems() = 0;
virtual IReGameHookRegistry_CBasePlayer_UpdateStatusBar *CBasePlayer_UpdateStatusBar() = 0;
virtual IReGameHookRegistry_CBasePlayer_TakeDamageImpulse *CBasePlayer_TakeDamageImpulse() = 0;
virtual IReGameHookRegistry_CBasePlayer_HandleSignals *CBasePlayer_HandleSignals() = 0;
};

struct ReGameFuncs_t {
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10 changes: 10 additions & 0 deletions reapi/src/hook_callback.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1786,6 +1786,16 @@ void CBasePlayer_TakeDamageImpulse(IReGameHook_CBasePlayer_TakeDamageImpulse *ch
callVoidForward(RG_CBasePlayer_TakeDamageImpulse, original, indexOfEdict(pthis->pev), indexOfEdict(pAttacker->pev), flKnockbackForce, flVelModifier);
}

void CBasePlayer_HandleSignals(IReGameHook_CBasePlayer_HandleSignals *chain, CBasePlayer *pthis)
{
auto original = [chain](int _pthis)
{
return chain->callNext(getPrivate<CBasePlayer>(_pthis));
};

callVoidForward(RG_CBasePlayer_HandleSignals, original, indexOfEdict(pthis->pev));
}

/*
* VTC functions
*/
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1 change: 1 addition & 0 deletions reapi/src/hook_callback.h
Original file line number Diff line number Diff line change
Expand Up @@ -576,6 +576,7 @@ void CBasePlayer_RemoveAllItems(IReGameHook_CBasePlayer_RemoveAllItems *chain, C
void CSGameRules_SendDeathMessage(IReGameHook_CSGameRules_SendDeathMessage *chain, CBaseEntity *pKiller, CBasePlayer *pVictim, CBasePlayer *pAssister, entvars_t *pevInflictor, const char *killerWeaponName, int iDeathMessageFlags, int iRarityOfKill);
void CBasePlayer_UpdateStatusBar(IReGameHook_CBasePlayer_UpdateStatusBar *chain, CBasePlayer *pthis);
void CBasePlayer_TakeDamageImpulse(IReGameHook_CBasePlayer_TakeDamageImpulse *chain, CBasePlayer *pthis, CBasePlayer *pAttacker, float flKnockbackForce, float flVelModifier);
void CBasePlayer_HandleSignals(IReGameHook_CBasePlayer_HandleSignals *chain, CBasePlayer *pthis);

/*
* VTC functions
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1 change: 1 addition & 0 deletions reapi/src/hook_list.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -218,6 +218,7 @@ hook_t hooklist_player[] = {
DLL(CBasePlayer_RemoveAllItems),
DLL(CBasePlayer_UpdateStatusBar),
DLL(CBasePlayer_TakeDamageImpulse),
DLL(CBasePlayer_HandleSignals),
};

hook_t hooklist_gamerules[] = {
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1 change: 1 addition & 0 deletions reapi/src/hook_list.h
Original file line number Diff line number Diff line change
Expand Up @@ -242,6 +242,7 @@ enum GamedllFunc_CBasePlayer
RG_CBasePlayer_RemoveAllItems,
RG_CBasePlayer_UpdateStatusBar,
RG_CBasePlayer_TakeDamageImpulse,
RG_CBasePlayer_HandleSignals,

// [...]
};
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