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pitesse/README.md
  • 👋 Hi, I’m @PietroPizzoccheri
  • 👾 cse major student at @Polimi - (this is my uni profile)
  • 👀 I’m interested in : cs and too many other things

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  1. C2Q C2Q Public

    An MLIR-based research compiler for synthesizing quantum arithmetic circuits from high-level C code. Implements approximate QFT, and phase elimination

    Python

  2. Vulkan-medieval-fantasy-village Vulkan-medieval-fantasy-village Public

    Forked from soposhankulashvili/CG_Project_Polimi

    Real-time rendering engine implemented in C++ with Vulkan, constructing a medieval fantasy village scene and optimizing GPU resources for low-latency high-fidelity graphics

    C++

  3. Codex-Naturalis Codex-Naturalis Public

    Forked from omgbarde/java-codex

    Java version of the table game Codex Naturalis. Software system developed with full requirements analysis, UML architecture and agile team-based workflow.

    HTML

  4. IEEE754-floating-point-multiplier IEEE754-floating-point-multiplier Public

    Hardware-accurate IEEE 754 floating-point multiplier implementation (VHDL/Verilog), optimized for precision, low-latency and pipeline alignment

    VHDL

  5. algorithm-and-data-structures-project algorithm-and-data-structures-project Public

    Custom implementations of core data structures and algorithms in C, optimized for memory layout and high-throughput data processing.

    C

  6. uni-Public-Knowledge-Base-for-CS-Engineers uni-Public-Knowledge-Base-for-CS-Engineers Public

    Code and Notes for the Computer Science and Engineering course at Polimi (T2A)

    Jupyter Notebook 3 1