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A Client-Server console-based game, in Python. Multiplexing and Multi-threading have been implemented server-side, following an RFC-822-based protocol. Part of the assignment for "Networks & Security" module, in University of Derby.

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A Client-Server console-based game, in Python. Multiplexing and Multi-threading have been implemented server-side, following an RFC-822-based protocol. Part of the assignment for "Networks & Security" module, in University of Derby.

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