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Using the UIBezierPath method append(_ bezierPath: UIBezierPath) does not automatically connect two paths, even if the endpoint of the first path matches the start point of the second path.

To ensure continuity, in the case of an elliptical arc, the CGMutablePath method addArc(center: CGPoint, radius: CGFloat, startAngle: CGFloat, endAngle: CGFloat, clockwise: Bool, transform: CGAffineTransform = .identity) should be used.

Current issue:
pm2

Expect:
pm2

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