Fixes game_player_equip, game_ui, IgniteLifeTime, point_viewcontrol, trigger_gravity. Idea taken from cs2fixes
- Fixes entity game_player_equip. The plugin processes outputs: Use, TriggerForActivatedPlayer, TriggerForAllPlayers
- Adds a game_ui analogue. From cs2fixes + Use, Reload and Look
- Handles entity burning with IgniteLifeTime
- You can customize particle, time and burning damage ->
config.json - Adds a point_viewcontrol analog from cs:go Cs2Fixes Wiki
- Adds fix for TestActivator null activator crash cs2Fixes commit
- Fixes trigger_gravity. After the update 2025-07-29 gravity is not applied (Need configure with CS2-ParseGravity and install CS2-HammerIDFix) cs2Fixes commit
- CounterStrikeSharp (Min version: 330)
| Admin Command | Privilege | Description |
|---|---|---|
css_entityfix_reload |
@css/root |
Reload config file of EntityFix |
- Compile or copy CS2-EntityFix to
counterstrikesharp/plugins/CS2-EntityFixfolger - Copy CS2-EntityFix.json to
counterstrikesharp/gamedatafolger - Copy and configure config.json to
counterstrikesharp/plugins/CS2-EntityFixfolger - Install CS2-HammerIDFix or analog
- Create map configs using CS2-ParseGravity
- Restart server