Implement Player Effect Synchronization and Address Critical Issues #3
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This PR introduces player potion effect synchronization and addresses a couple of important bug fixes.
20.0.149to resolve a crash when clicking LAN settings in multiplayer.CustomPacketCodecsto useOPTIONAL_STREAM_CODECforItemStackserialization, fixing hotbar item decoding failures.This is a straightforward PR. If you require a more formal PR submission process or wish to discuss future contributions, please feel free to reach out to explore collaboration methods.