This repository contains modding tools for the Tomb Raider Reboot games: Tomb Raider (2013), Rise of the Romb Raider, and Shadow of the Tomb Raider.
A tool for installing/uninstalling mods. Temporarily disabling is also possible.
A tool for extracting resources from the game.
A tool that hooks into a running game and does the following:
- Logs the in-archive files and (for SOTTR) animations accessed by the game in real time.
- Watches a mod folder for changes and automatically reinstalls it, making it possible to see those changes ingame without restarting.
- Allows editing material parameters and seeing the results instantly ingame.
Lets you import and export meshes, skeletons, and animations. Custom cloth physics are also possible.
Template files for inspecting and modifying some file types with ImHex or 010 Editor. Can be used to tweak shader parameters in materials, for example.
alphaZomega for their file format descriptions and Ekey for their open source CDCE TIGER Tool. A large part of the knowledge used to create these tools comes from there.
Jostar, Raq, and swiz19 for beta testing.
Jostar for the mod manager icon.




