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[SRP] Set 17.0.3 compatibility version with Unity 6000.2.0a5
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Packages/com.unity.render-pipelines.core/CHANGELOG.md

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## [17.0.3] - 2025-02-13
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This version is compatible with Unity 6000.2.0a17.
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This version is compatible with Unity 6000.2.0a5.
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### Added
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- Added Variable Rate Shading API support for (Raster)CommandBuffer(s), RenderGraph and RTHandles.

Packages/com.unity.render-pipelines.high-definition-config/CHANGELOG.md

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## [17.0.3] - 2025-02-13
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This version is compatible with Unity 6000.2.0a17.
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This version is compatible with Unity 6000.2.0a5
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Version Updated
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The version number for this package has increased due to a version update of a related graphics package.

Packages/com.unity.render-pipelines.high-definition/CHANGELOG.md

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## [17.0.3] - 2025-02-13
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This version is compatible with Unity 6000.2.0a17.
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This version is compatible with Unity 6000.2.0a5.
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### Changed
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- Rendering Debugger - Moved decals to the Rendering Section.

Packages/com.unity.render-pipelines.universal/CHANGELOG.md

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## [17.0.3] - 2025-02-13
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This version is compatible with Unity 6000.2.0a17.
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This version is compatible with Unity 6000.2.0a5.
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### Added
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- `SetViewAndProjectionMatrices()` helper function is available within a RasterRenderPass in RenderGraph.

Packages/com.unity.shadergraph/CHANGELOG.md

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## [17.0.3] - 2025-02-13
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This version is compatible with Unity 6000.2.0a17.
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This version is compatible with Unity 6000.2.0a5.
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### Changed
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- Added a new *Shader Graph UGUI Shaders* sample content set to the Shader Graph package. This sample demonstrates how to use the new Canvas target in Shader Graph to create dynamic UI elements. You can import this sample from the *Samples* tab in the Package Manager after selecting the Shader Graph package.

Packages/com.unity.visualeffectgraph/CHANGELOG.md

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## [17.0.3] - 2025-02-13
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This version is compatible with Unity 6000.2.0a17.
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This version is compatible with Unity 6000.2.0a5.
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### Changed
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- Improved shader source generation performance.

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