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Fixed-Node Building PlacementModule (Tower Defense Builder)

🏗️ Professional grid-based building placement system with clean MVC architecture, perfect for tower defense games, city builders, and strategy games.

⭐ Key Features

  • Complete MVC Architecture - Clean, maintainable, and extensible code structure
  • Grid-Based Placement - Intuitive snap-to-grid building placement
  • Multi-Platform Input - Mouse, touch, and Unity Input System support
  • Visual Feedback - Highlight valid/invalid placement areas
  • Building Management - Place, upgrade, and destroy buildings
  • UI Integration - Dynamic building selection with customizable UI
  • Mobile Optimized - Touch-friendly design with responsive UI
  • Scriptable Objects - Easy building configuration through data assets
  • Full Source Code - Complete C# source included for customization

🎮 Perfect For

  • Tower Defense Games
  • City Building Games
  • Strategy Games
  • Base Building Mechanics
  • Real-Time Strategy (RTS)
  • Management Games

🛠️ Easy Setup

  1. Import package
  2. Create BuildingDatabase asset
  3. Assign building prefabs and icons
  4. Configure UI elements
  5. Initialize system in 3 lines of code!

💡 Developer Friendly

  • Clean Code - SOLID principles and best practices
  • Well Documented - Inline comments and full documentation
  • Event-Driven - Loose coupling through events
  • Interface-Based - Easy testing and mocking
  • Modular Design - Use only what you need

🎯 Core Components

  • BuildingPlacementController - Main system coordinator
  • BuildingPlacementModel - Data management and validation
  • BuildingPlacementView - UI and visual handling
  • BuildingDatabase - Centralized building configuration
  • BuildingData - Complete building information system

Transform your game development with this professional building placement system. Whether you're creating the next hit tower defense game or a complex city builder, Tower Defense Builder Simple provides the solid foundation you need.


Unity Version: 2021.3 or higher
Platforms: All platforms supported
Dependencies: Unity Input System (included)
Language: C#
Architecture: MVC Pattern

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