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TMCRO

Goals & Architecture

The goal of this project is to provide a way to play The Lgened of Zelda: The Minish Cap randomizer seeds together.

The solution uses 3 different software pieces to achieve this:

Bridge

The bridge is a small lua script that will handle low levels operations: Reading and Writing into the game's RAM. It will be provided for bizhawk at first and for mgba when lua support for it becomes avilable.

Client

The client will handle the communications between the bridge and the server. It recieves low-level instructions from the bridges and high level ones from the server.

Server

The server handles the communications between players. It uses high-level instructions to manage the game session, according to predetermined rules (some of them could be chosen when creating the session)

Building

Bridge

Just load the lua script in your emulator

Client

  • Install Rust
  • In the tmcro_client folder, use cargo run to directly launch the project or cargo build to create an executable.

About

Online functions for The Legend Of Zelda, The Minish Cap Randomizer

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