Midnight Riff is a rhythm-rougelike game currently in development as a senior capstone project at the University of California, Santa Cruz.
Steam Page
Discord
Youtube
Bluesky
- Jarod Spanger – Producer / Lead Developer
- Connor Lowe - Combat Designer
- Thomas Wessel - Tools / Engine Lead
- Raul Mojarro - Programming Support
- Evelyn Fu - Art Lead
- Ares Atlas
- Emily Wen
- Title Screen: Crystal Cave – Cynicmusic
- Chest Background: Spooky Forest - Sam Meyer
- Event Background: Paint the Town Neon Red - Sam Meyer
- Boss Blood Song: gameMusic – Magntron
- Parasifly Song: Piano loops 181 – josefpres
- GWS Song: Dark loops 220 – josefpres
- Tutorial Song: Mute bass 002 – josefpres
- Effigy Song: District Four - Kevin MacLeod
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ - Mafioso Turtle Song: Echolane
- BoomFox Song: We're Finally Landing - HOME
- Gobbler Song: Punk - Mere Notilde
- Holograeme Song: There It Is - Kevin MacLeod
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ - Shape Dudes Song: Data - Karl Casey
- Weaver Song: Jungle-ish beat for video games - IHateTuesdays
- Squirkel Song: Bass Stories - Pixabay
- Elite Mushroom Song: Mysterious Ambience - Cynicmusic
- Keythulu Song: Resonance - HOME
- LWS Song: Frost Waltz - Kevin Macleod
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ - Astrorat Song Ether Disco - Kevin MacLeod
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/ - Catgirl Song Jammin' Forest - Sam Meyer
- Input Buttons: inputKeys – Nicolae (Xelu) Berbece
- Light Map Texture: Godot Engine Docs – Godot Foundation
- Title Screen Font: 04B-30 – Yuji Oshimoto
- Main System Font: Fibberish - nathan scott
The repository license does not apply to any music or image files in this repository, including but not limited to .wav, .mp3, .ogg, .png, .jpg, and other media formats. These assets are not licensed for use, private or public, without prior written consent from the team.
All source code and documentation files are licensed under the GNU Affero General Public License v3.0 (AGPL-3.0).