Add Track NPCs (Cable cars, elevators, ...) #356
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What this PR does:
Notes:
f_huevillage_58_1has very weird animation, it works but looks really odd (couldn't figure it out)f_nicopolis_81_3seem to be clipping into ground according to client data, so I raised their Y coord but still looks buggy (no clue what's going on)f_flash_63also shows as clipping into ground in my client, but even increasing it's Y coord does not change anything, also could not figure it out (client bug?)Melia Ferret Wheel