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@GregHib GregHib commented Jan 10, 2026

Fix degrading mechanics closes #808
Add degrading support for corrupted and crystal equipment

Fix support for corrupted and crystal equipment degrading
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github-actions bot commented Jan 10, 2026

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It seems all right 👌

No new problems were found according to the checks applied

💡 Qodana analysis was run in the pull request mode: only the changed files were checked
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codecov bot commented Jan 10, 2026

Codecov Report

❌ Patch coverage is 82.05128% with 7 lines in your changes missing coverage. Please review.
✅ Project coverage is 37.52%. Comparing base (a44256c) to head (e64a74b).
⚠️ Report is 1 commits behind head on main.

Files with missing lines Patch % Lines
...n/kotlin/content/skill/melee/armour/Degradation.kt 82.05% 4 Missing and 3 partials ⚠️
Additional details and impacted files
Files with missing lines Coverage Δ
...n/kotlin/content/skill/melee/armour/Degradation.kt 86.27% <82.05%> (-4.64%) ⬇️

... and 4 files with indirect coverage changes

@@             Coverage Diff              @@
##               main     #827      +/-   ##
============================================
+ Coverage     37.49%   37.52%   +0.02%     
- Complexity     7397     7422      +25     
============================================
  Files          1482     1482              
  Lines         58779    58797      +18     
  Branches      14699    14706       +7     
============================================
+ Hits          22042    22064      +22     
+ Misses        31824    31818       -6     
- Partials       4913     4915       +2     
Components Coverage Δ
Content 34.87% <82.05%> (+0.04%) ⬆️
Engine 43.13% <ø> (ø)
Network 60.93% <ø> (ø)
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@GregHib GregHib merged commit 7724f5e into main Jan 10, 2026
5 checks passed
@GregHib GregHib deleted the degrading-fixes branch January 10, 2026 17:58
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Combat degrading is too slow

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