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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

fix blood analysis astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#84080 opened Dec 6, 2025 by PatrikLundell Loading…
Clear activity_var on pickup astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions new contributor
#84078 opened Dec 6, 2025 by ggmeshgg Loading…
make pockets check min-volume against volume of single charge <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Items: Containers Things that hold other things new contributor
#84077 opened Dec 6, 2025 by GabrielSibley Loading…
[ Xedra Evolved ] Time Freeze shouldn't protect from looping wound astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#84076 opened Dec 6, 2025 by Maleclypse Loading…
Move mining activity handlers to activity actors astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style json-styled JSON lint passed, label assigned by github actions
#84075 opened Dec 6, 2025 by ShnitzelX2 Loading…
preserve contents when crafting a recipe that upgrades an item astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling json-styled JSON lint passed, label assigned by github actions
#84073 opened Dec 6, 2025 by MilosRasic Loading…
[ Sky Island, Xedra Evolved ] Rarities and B-sides astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Sky Island Anything about the Sky Island mod Mods Issues related to mods or modding Scenarios New Scenarios, balancing, bugs with scenarios
#84072 opened Dec 6, 2025 by Maleclypse Loading…
Talk Topic Typo Fix astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84071 opened Dec 6, 2025 by Maleclypse Loading…
[Bugfixes] Fixed weight and volume calculations in the insert ui for items counted by charge. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#84066 opened Dec 5, 2025 by yuganxia Loading…
Change debug warnings to reflect #83956 changes astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved new contributor
#84063 opened Dec 5, 2025 by Tiareth Loading…
MRE toaster pastries don't deserve flavored individual items either astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#84060 opened Dec 5, 2025 by BalthazarArgall Loading…
Remove focus from all default sidebars astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84059 opened Dec 5, 2025 by RenechCDDA Loading…
Completely remove the animal food system (not "taming") astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Aftershock Anything to do with the Aftershock mod Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly.
#84058 opened Dec 5, 2025 by RenechCDDA Loading…
fix mod item name inheritance astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. json-styled JSON lint passed, label assigned by github actions
#84056 opened Dec 5, 2025 by MilosRasic Loading…
[Bugfix] Magiclysm - Magic teleporters expire after EOC 'copy_location' run 0.I-branch astyled astyled PR, label is assigned by github actions backport BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display NPC / Factions NPCs, AI, Speech, Factions, Ownership
#84053 opened Dec 4, 2025 by migo-chan bot Loading…
[Bugfix] Cosmetics not moved to new submap in EOC copy_location 0.I-branch astyled astyled PR, label is assigned by github actions backport BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#84052 opened Dec 4, 2025 by migo-chan bot Loading…
Fix masochist morale inconsistency astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions new contributor
#84048 opened Dec 4, 2025 by ggmeshgg Loading…
Labyrinth playtest fixes astyled astyled PR, label is assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#84045 opened Dec 3, 2025 by I-am-Erk Draft
3 of 11 tasks
[MoM] Remove broken shield belts as separate items astyled astyled PR, label is assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON Mods: Mind Over Matter Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#84037 opened Dec 3, 2025 by Standing-Storm Draft
Add proper beer six packs to the game, along with six pack rings astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#84036 opened Dec 3, 2025 by BalthazarArgall Loading…
More fixes to liquids spawning without containers astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#84035 opened Dec 3, 2025 by BalthazarArgall Loading…
Introduced damage failure risk and message on item transformation use actions astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84034 opened Dec 3, 2025 by PatrikLundell Loading…
The 40mm ammo belt scales its volume according to the grenades inside of it astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Code: Tests Measurement, self-control, statistics, balancing. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84031 opened Dec 3, 2025 by BalthazarArgall Loading…
Bypassing security is shoot on sight astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Monsters Monsters both friendly and unfriendly.
#84028 opened Dec 3, 2025 by RenechCDDA Draft
ProTip! What’s not been updated in a month: updated:<2025-11-06.