Materialize is an open source application for generating property maps for games from Diffuse maps or Height maps.
The original website is at http://www.boundingboxsoftware.com/materialize/ and the original repository is at https://github.com/BoundingBoxSoftware/Materialize.
The original functionality as described on the website is for creating property maps:
Diffuse -> Height
Diffuse -> Metallic
Diffuse -> Smoothness
Height -> Normal
Height + Diffuse -> Normal
Normal -> Edge
Normal -> Occlusion
Normal + Height -> Occlusion
Normal -> Height
The main application is unmaintained, this fork provides the following enhancements:
- Upgraded Unity to version 2022.3 (the system is not compatible with Unity 6).
- Property maps can now include an Alpha channel as additional information.
- The default property map output is correct for Unity Terrain property maps.