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Game Control Introduction
Ian Castaño edited this page Nov 7, 2020
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One of the central and most beautiful points of Centauri is the Game Control. It really is not an API that is specifically called like that, it is more an abstract concept that brings together certain functions that allow any game to be coupled with the core.
The first thing that you must have always is a GameMode and SubGameMode model registered in the backend, after this, you have to a matchmaking request to Centauri and voila, the Matchmaking games will start to arrive like hot cakes, all the minigames will focus only on processing each game that the core sends.
At this time, the Game Control functions are divided into the following:
- Matchmaking
- Server Pairing
- Match Scheduling
- Lobby Functionality
- Stats
- Match Event Handling
- Understanding Session Registry
- Configuring a server
- Authentication Gateways
- Invalid Auth & Cooldowns
- Introduction
- Matchmaking
- Server Pairing
- Match Scheduling
- Lobby Functionality
- Stats
- Match Event Handling