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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* TSL: Fix convert `.set*()` value to node-object * SpotLightShadow: Introduce `aspect` * improve custom aspect example * cleanup * Update webgpu_lights_spotlight.html * Update webgpu_lights_spotlight.html
* done * fix promise
* Box3: Add toJSON, fromJSON * Object3D: use toJSON * ObjectLoader: use toJSON
* Add bounding sphere toJSON and fromJSON * Update object3d tojson * Add support for BufferGeometry * Remove unused import
* ShadowNode: Inherit camera.layers only if shadow.layers is not set * Fix layers check * invert condition * restore after render * move array creation to module scope * WebGPURenderer: Refactor Texture Arrays * fix conflicts * cleanup and fix multiview * revert webgpu pipeline utils * Fix StorageTexture depth * fix fbo setSize * update build * fix xrmanager depth missing arg * bump build * revert build
* Texture: Introduce `width`, `height`, `depth` * Fix `lightShadowMatrix()` if `renderer.shadowMap.enabled` is `false` * Remove `spotLight.attenuationNode` * Introduce `ProjectorLight` * add `webgpu_lights_projector` example * Update webgpu_lights_projector.jpg * improve cache key * optimize for mobile * Update webgpu_lights_projector.jpg
Shorten name.
* Examples: Make layers example a bit more interesting. * E2E: Update screenshot.
* Added damp accessor with clamping to WebGL AfterimagePass * Updated Afterimage example GUI * Removed damp clamp and setter JSDocs, tweak getter JSDocs to include range
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* Examples: Make point lights demo more interesting. * Docs: Fix links. * E2E: Update screenshot.
* Added FXAAPass class * Updated JSDocs and indentation * Fixed typo in docs * Update FXAAPass.js * Update FXAAPass.js Fix code style. --------- Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
* add capable of custom texture loader * replace factory to setXXXLoader * Update FBXLoader.js * fix indent * use manager.getHandler * fix loader variable name * fix url * use getHandler for all extensions * Update FBXLoader.js Clean up. --------- Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org>
Remove unused import.
…ss. (#31320) * WebGLRenderer: Correctly restore render target during transmission pass. * E2E: Exclude unstable example.
image-bitmap: looks better than imageBitmap: in this case
Finished change.
* updates * cleanup * fix hasAssignment * fix float import * fix negate * improve numeric expression
* Introduce `WGSLEncoder` * fix * cleanup code style * ignore break in switch-case * cleanup
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
dattanchu
approved these changes
Jun 29, 2025
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created from dev...mrdoob:three.js:dev