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1 parent 5251cad commit 2d34ac1Copy full SHA for 2d34ac1
renderer/viewer/three/waypoints.ts
@@ -57,7 +57,7 @@ export class WaypointsRenderer {
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const waypointPos = new THREE.Vector3(waypoint.x, waypoint.y, waypoint.z)
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const distance = playerPos.distanceTo(waypointPos)
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const visible = (!waypoint.minDistance || distance >= waypoint.minDistance) &&
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- (waypoint.maxDistance === Infinity || distance <= waypoint.maxDistance)
+ (waypoint.maxDistance === Infinity || distance <= waypoint.maxDistance)
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waypoint.sprite.setVisible(visible)
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