Skip to content

Ask some questions #2

@one-rabbit

Description

@one-rabbit

1、I would like to ask what is the way your FFT conversion is normalized?
2、For example, for the frequency in the vertical direction, why traverse the whole length when drawing a value

if (value > 0.01) {

for (int yi = y; yi < prevy; yi++) {

float interp_value = prevvalue +
(value - prevvalue)
* (float)(yi - prevy)/((float)(y - prevy));
evalColormap(interp_value, r, g, b);

int ivalue = qRgb(r, g, b);

if (yi >= 0 && yi < (int)plotheight)
image->setPixel(x, yi, ivalue);
}
} prevvalue = value;

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions