|
3 | 3 | <eagle version="9.6.2"> |
4 | 4 | <drawing> |
5 | 5 | <settings> |
6 | | -<setting alwaysvectorfont="yes"/> |
| 6 | +<setting alwaysvectorfont="no"/> |
7 | 7 | <setting verticaltext="up"/> |
8 | 8 | </settings> |
9 | 9 | <grid distance="0.05" unitdist="inch" unit="inch" style="lines" multiple="1" display="yes" altdistance="0.005" altunitdist="inch" altunit="inch"/> |
@@ -245,16 +245,6 @@ We've spent an enormous amount of time creating and checking these footprints an |
245 | 245 | <br> |
246 | 246 | You are welcome to use this library for commercial purposes. For attribution, we ask that when you begin to sell your device using our footprint, you email us with a link to the product being sold. We want bragging rights that we helped (in a very small part) to create your 8th world wonder. We would like the opportunity to feature your device on our homepage.</description> |
247 | 247 | <packages> |
248 | | -<package name="CREATIVE_COMMONS"> |
249 | | -<description><h3>Creative Commons License Template</h3> |
250 | | -<p>CC BY-SA 4.0 License with <a href="https://creativecommons.org/licenses/by-sa/4.0/">link to license</a> and placeholder for designer name.</p> |
251 | | -<p>Devices using: |
252 | | -<ul><li>FRAME_LEDGER</li> |
253 | | -<li>FRAME_LETTER</li></ul></p></description> |
254 | | -<text x="-20.32" y="5.08" size="1.778" layer="51" font="vector">Released under the Creative Commons Attribution Share-Alike 4.0 License</text> |
255 | | -<text x="0" y="2.54" size="1.778" layer="51" font="vector"> https://creativecommons.org/licenses/by-sa/4.0/</text> |
256 | | -<text x="11.43" y="0" size="1.778" layer="51" font="vector">Designed by:</text> |
257 | | -</package> |
258 | 248 | <package name="SFE_LOGO_NAME_FLAME_.1"> |
259 | 249 | <description><h3>SparkFun Font Logo w/ Flame - 0.1" Height - Silkscreen</h3> |
260 | 250 | <p>SparkFun font logo with flame logo</p> |
@@ -1116,6 +1106,16 @@ You are welcome to use this library for commercial purposes. For attribution, we |
1116 | 1106 | <ul><li>FIDUCIAL</li></ul></p></description> |
1117 | 1107 | <smd name="1" x="0" y="0" dx="0.635" dy="0.635" layer="1" roundness="100" cream="no"/> |
1118 | 1108 | </package> |
| 1109 | +<package name="CREATIVE_COMMONS"> |
| 1110 | +<description><h3>Creative Commons License Template</h3> |
| 1111 | +<p>CC BY-SA 4.0 License with <a href="https://creativecommons.org/licenses/by-sa/4.0/">link to license</a> and placeholder for designer name.</p> |
| 1112 | +<p>Devices using: |
| 1113 | +<ul><li>FRAME_LEDGER</li> |
| 1114 | +<li>FRAME_LETTER</li></ul></p></description> |
| 1115 | +<text x="-20.32" y="5.08" size="1.778" layer="51" font="vector">Released under the Creative Commons Attribution Share-Alike 4.0 License</text> |
| 1116 | +<text x="0" y="2.54" size="1.778" layer="51" font="vector"> https://creativecommons.org/licenses/by-sa/4.0/</text> |
| 1117 | +<text x="11.43" y="0" size="1.778" layer="51" font="vector">Designed by:</text> |
| 1118 | +</package> |
1119 | 1119 | </packages> |
1120 | 1120 | </library> |
1121 | 1121 | <library name="ESP32-C6-WROOM-1"> |
@@ -14641,10 +14641,6 @@ These are the free and generally easy to produce 4-layer PCB design rules. You c |
14641 | 14641 | </pass> |
14642 | 14642 | </autorouter> |
14643 | 14643 | <elements> |
14644 | | -<element name="FRAME1" library="SparkFun-Aesthetics" package="CREATIVE_COMMONS" value="FRAME-LETTER" x="-11.43" y="-25.4" smashed="yes"> |
14645 | | -<attribute name="DESIGNER" value="Dryw Wade" x="-11.43" y="-25.4" size="1.778" layer="27" font="vector" ratio="15" display="off"/> |
14646 | | -<attribute name="REV" value="v10" x="-11.43" y="-25.4" size="1.778" layer="27" font="vector" ratio="15" display="off"/> |
14647 | | -</element> |
14648 | 14644 | <element name="U1" library="ESP32-C6-WROOM-1" package="ESP32-C6-WROOM-1-NARROW" value="ESP32-C6-WROOM-1-NARROW" x="11.43" y="45.72" smashed="yes"> |
14649 | 14645 | <attribute name="NAME" x="11.43" y="59.22" size="0.6096" layer="25" font="vector" ratio="20" align="center"/> |
14650 | 14646 | <attribute name="PROD_ID" value="IC-19032" x="11.43" y="45.72" size="1.778" layer="27" display="off"/> |
@@ -14966,6 +14962,10 @@ These are the free and generally easy to produce 4-layer PCB design rules. You c |
14966 | 14962 | <attribute name="PROD_ID" value="RES-07828" x="10.16" y="40.64" size="1.778" layer="28" rot="MR180" display="off"/> |
14967 | 14963 | <attribute name="VALUE" x="10.16" y="41.402" size="0.6096" layer="28" font="vector" ratio="20" rot="MR180" align="top-center"/> |
14968 | 14964 | </element> |
| 14965 | +<element name="FRAME1" library="SparkFun-Aesthetics" package="CREATIVE_COMMONS" value="FRAME-LEDGER" x="-2.54" y="-34.29" smashed="yes"> |
| 14966 | +<attribute name="DESIGNER" value="Dryw Wade" x="-2.54" y="-34.29" size="1.778" layer="27" display="off"/> |
| 14967 | +<attribute name="REV" value="v10" x="-2.54" y="-34.29" size="1.778" layer="27" display="off"/> |
| 14968 | +</element> |
14969 | 14969 | </elements> |
14970 | 14970 | <signals> |
14971 | 14971 | <signal name="USB_N" class="1"> |
@@ -15580,8 +15580,9 @@ These are the free and generally easy to produce 4-layer PCB design rules. You c |
15580 | 15580 | <contactref element="ALRT" pad="2"/> |
15581 | 15581 | <wire x1="7.62" y1="39.8907" x2="6.6167" y2="39.8907" width="0.1778" layer="16"/> |
15582 | 15582 | <via x="5.08" y="38.1" extent="1-16" drill="0.3048"/> |
15583 | | -<wire x1="6.6167" y1="39.8907" x2="5.08" y2="38.354" width="0.1778" layer="16"/> |
15584 | | -<wire x1="5.08" y1="38.354" x2="5.08" y2="38.1" width="0.1778" layer="16"/> |
| 15583 | +<wire x1="6.6167" y1="39.8907" x2="5.969" y2="39.243" width="0.1778" layer="16"/> |
| 15584 | +<wire x1="5.969" y1="39.243" x2="5.969" y2="38.989" width="0.1778" layer="16"/> |
| 15585 | +<wire x1="5.969" y1="38.989" x2="5.08" y2="38.1" width="0.1778" layer="16"/> |
15585 | 15586 | <wire x1="3.18" y1="37.01" x2="4.625" y2="37.01" width="0.1778" layer="1"/> |
15586 | 15587 | <wire x1="5.08" y1="37.465" x2="5.08" y2="38.1" width="0.1778" layer="1"/> |
15587 | 15588 | <wire x1="5.08" y1="37.465" x2="4.625" y2="37.01" width="0.1778" layer="1"/> |
@@ -16002,20 +16003,19 @@ These are the free and generally easy to produce 4-layer PCB design rules. You c |
16002 | 16003 | <approved hash="23,1,066234aa34800648"/> |
16003 | 16004 | <approved hash="23,1,4e7f7cb77eb74c7f"/> |
16004 | 16005 | <approved hash="19,16,f6d504f5b2856c9f"/> |
16005 | | -<approved hash="19,16,971280a2a7bb1883"/> |
16006 | 16006 | <approved hash="19,16,8258dcee654476a5"/> |
16007 | 16007 | <approved hash="19,16,799a0e74108fa899"/> |
16008 | 16008 | <approved hash="19,16,ba2e6542c4c6c025"/> |
16009 | | -<approved hash="19,16,bfbc1b21c23a7d60"/> |
16010 | 16009 | <approved hash="19,16,c511735251a04947"/> |
16011 | 16010 | <approved hash="19,16,8147e5a0b9cb2572"/> |
16012 | 16011 | <approved hash="19,16,422e6ce2f190aecf"/> |
16013 | 16012 | <approved hash="6,16,1ff81ef63ed63fd8"/> |
16014 | 16013 | <approved hash="6,16,1ff81ef63ed63fd8"/> |
16015 | 16014 | <approved hash="6,16,1b361a7474547516"/> |
16016 | 16015 | <approved hash="6,16,1b361a7474547516"/> |
16017 | | -<approved hash="5,16,06f0fd802105a377"/> |
16018 | 16016 | <approved hash="19,1,15a657791a9b56be"/> |
| 16017 | +<approved hash="19,16,c2a3e080c10ef8ea"/> |
| 16018 | +<approved hash="19,16,85722920b0bbb461"/> |
16019 | 16019 | </errors> |
16020 | 16020 | </board> |
16021 | 16021 | </drawing> |
|
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