Skip to content

Window cutter doesn't handle joining between its two states well #4

@LemonInTheDark

Description

@LemonInTheDark

Ok so like the idea of the window cutter is to have 2 sets of bitmasked states, one for windows touching nothing/windows, and one for windows flush against a wall.

The idea is we need to fill that space as if we were smoothing, but only sometimes.

The trouble is we don't have joining sprites between the two, so where they meet we just get harsh cutoff
image

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions