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| 1 | +// |
| 2 | +// MergeStateMachine.swift |
| 3 | +// |
| 4 | +// |
| 5 | +// Created by Thibault Wittemberg on 08/09/2022. |
| 6 | +// |
| 7 | + |
| 8 | +import DequeModule |
| 9 | + |
| 10 | +struct MergeStateMachine<Element>: Sendable { |
| 11 | + enum BufferState { |
| 12 | + case idle |
| 13 | + case queued(Deque<RegulatedElement<Element>>) |
| 14 | + case awaiting(UnsafeContinuation<RegulatedElement<Element>, Never>) |
| 15 | + case closed |
| 16 | + } |
| 17 | + |
| 18 | + struct State { |
| 19 | + var buffer: BufferState |
| 20 | + var basesToTerminate: Int |
| 21 | + } |
| 22 | + |
| 23 | + struct OnNextDecision { |
| 24 | + let continuation: UnsafeContinuation<RegulatedElement<Element>, Never> |
| 25 | + let regulatedElement: RegulatedElement<Element> |
| 26 | + } |
| 27 | + |
| 28 | + let requestNextRegulatedElements: @Sendable () -> Void |
| 29 | + let state: ManagedCriticalState<State> |
| 30 | + let task: Task<Void, Never> |
| 31 | + |
| 32 | + init<Base1: AsyncSequence, Base2: AsyncSequence>( |
| 33 | + _ base1: Base1, |
| 34 | + _ base2: Base2 |
| 35 | + ) where Base1.Element == Element, Base2.Element == Element { |
| 36 | + self.state = ManagedCriticalState(State(buffer: .idle, basesToTerminate: 2)) |
| 37 | + |
| 38 | + let regulator1 = Regulator(base1, onNextRegulatedElement: { [state] in Self.onNextRegulatedElement($0, state: state) }) |
| 39 | + let regulator2 = Regulator(base2, onNextRegulatedElement: { [state] in Self.onNextRegulatedElement($0, state: state) }) |
| 40 | + |
| 41 | + self.requestNextRegulatedElements = { |
| 42 | + regulator1.requestNextRegulatedElement() |
| 43 | + regulator2.requestNextRegulatedElement() |
| 44 | + } |
| 45 | + |
| 46 | + self.task = Task { |
| 47 | + await withTaskGroup(of: Void.self) { group in |
| 48 | + group.addTask { |
| 49 | + await regulator1.iterate() |
| 50 | + } |
| 51 | + |
| 52 | + group.addTask { |
| 53 | + await regulator2.iterate() |
| 54 | + } |
| 55 | + } |
| 56 | + } |
| 57 | + } |
| 58 | + |
| 59 | + init<Base1: AsyncSequence, Base2: AsyncSequence, Base3: AsyncSequence>( |
| 60 | + _ base1: Base1, |
| 61 | + _ base2: Base2, |
| 62 | + _ base3: Base3 |
| 63 | + ) where Base1.Element == Element, Base2.Element == Element, Base3.Element == Base1.Element { |
| 64 | + self.state = ManagedCriticalState(State(buffer: .idle, basesToTerminate: 3)) |
| 65 | + |
| 66 | + let regulator1 = Regulator(base1, onNextRegulatedElement: { [state] in Self.onNextRegulatedElement($0, state: state) }) |
| 67 | + let regulator2 = Regulator(base2, onNextRegulatedElement: { [state] in Self.onNextRegulatedElement($0, state: state) }) |
| 68 | + let regulator3 = Regulator(base3, onNextRegulatedElement: { [state] in Self.onNextRegulatedElement($0, state: state) }) |
| 69 | + |
| 70 | + self.requestNextRegulatedElements = { |
| 71 | + regulator1.requestNextRegulatedElement() |
| 72 | + regulator2.requestNextRegulatedElement() |
| 73 | + regulator3.requestNextRegulatedElement() |
| 74 | + } |
| 75 | + |
| 76 | + self.task = Task { |
| 77 | + await withTaskGroup(of: Void.self) { group in |
| 78 | + group.addTask { |
| 79 | + await regulator1.iterate() |
| 80 | + } |
| 81 | + |
| 82 | + group.addTask { |
| 83 | + await regulator2.iterate() |
| 84 | + } |
| 85 | + |
| 86 | + group.addTask { |
| 87 | + await regulator3.iterate() |
| 88 | + } |
| 89 | + } |
| 90 | + } |
| 91 | + } |
| 92 | + |
| 93 | + init<Base: AsyncSequence>( |
| 94 | + _ bases: [Base] |
| 95 | + ) where Base.Element == Element { |
| 96 | + self.state = ManagedCriticalState(State(buffer: .idle, basesToTerminate: bases.count)) |
| 97 | + |
| 98 | + var regulators = [Regulator<Base>]() |
| 99 | + |
| 100 | + for base in bases { |
| 101 | + let regulator = Regulator<Base>(base, onNextRegulatedElement: { [state] in Self.onNextRegulatedElement($0, state: state) }) |
| 102 | + regulators.append(regulator) |
| 103 | + } |
| 104 | + |
| 105 | + let immutableRegulators = regulators |
| 106 | + self.requestNextRegulatedElements = { |
| 107 | + for regulator in immutableRegulators { |
| 108 | + regulator.requestNextRegulatedElement() |
| 109 | + } |
| 110 | + } |
| 111 | + |
| 112 | + self.task = Task { |
| 113 | + await withTaskGroup(of: Void.self) { group in |
| 114 | + for regulators in immutableRegulators { |
| 115 | + group.addTask { |
| 116 | + await regulators.iterate() |
| 117 | + } |
| 118 | + } |
| 119 | + } |
| 120 | + } |
| 121 | + } |
| 122 | + |
| 123 | + @Sendable |
| 124 | + static func onNextRegulatedElement(_ element: RegulatedElement<Element>, state: ManagedCriticalState<State>) { |
| 125 | + let decision = state.withCriticalRegion { state -> OnNextDecision? in |
| 126 | + switch (state.buffer, element) { |
| 127 | + case (.idle, .element): |
| 128 | + state.buffer = .queued([element]) |
| 129 | + return nil |
| 130 | + case (.queued(var elements), .element): |
| 131 | + elements.append(element) |
| 132 | + state.buffer = .queued(elements) |
| 133 | + return nil |
| 134 | + case (.awaiting(let continuation), .element(.success)): |
| 135 | + state.buffer = .idle |
| 136 | + return OnNextDecision(continuation: continuation, regulatedElement: element) |
| 137 | + case (.awaiting(let continuation), .element(.failure)): |
| 138 | + state.buffer = .closed |
| 139 | + return OnNextDecision(continuation: continuation, regulatedElement: element) |
| 140 | + |
| 141 | + case (.idle, .termination): |
| 142 | + state.basesToTerminate -= 1 |
| 143 | + if state.basesToTerminate == 0 { |
| 144 | + state.buffer = .closed |
| 145 | + } else { |
| 146 | + state.buffer = .idle |
| 147 | + } |
| 148 | + return nil |
| 149 | + |
| 150 | + case (.queued(var elements), .termination): |
| 151 | + state.basesToTerminate -= 1 |
| 152 | + if state.basesToTerminate == 0 { |
| 153 | + elements.append(.termination) |
| 154 | + state.buffer = .queued(elements) |
| 155 | + } |
| 156 | + return nil |
| 157 | + |
| 158 | + case (.awaiting(let continuation), .termination): |
| 159 | + state.basesToTerminate -= 1 |
| 160 | + if state.basesToTerminate == 0 { |
| 161 | + state.buffer = .closed |
| 162 | + return OnNextDecision(continuation: continuation, regulatedElement: .termination) |
| 163 | + } else { |
| 164 | + state.buffer = .awaiting(continuation) |
| 165 | + return nil |
| 166 | + } |
| 167 | + |
| 168 | + case (.closed, _): |
| 169 | + return nil |
| 170 | + } |
| 171 | + } |
| 172 | + |
| 173 | + if let decision = decision { |
| 174 | + decision.continuation.resume(returning: decision.regulatedElement) |
| 175 | + } |
| 176 | + } |
| 177 | + |
| 178 | + @Sendable |
| 179 | + func unsuspendAndClearOnCancel() { |
| 180 | + let continuation = self.state.withCriticalRegion { state -> UnsafeContinuation<RegulatedElement<Element>, Never>? in |
| 181 | + switch state.buffer { |
| 182 | + case .awaiting(let continuation): |
| 183 | + state.basesToTerminate = 0 |
| 184 | + state.buffer = .closed |
| 185 | + return continuation |
| 186 | + default: |
| 187 | + state.basesToTerminate = 0 |
| 188 | + state.buffer = .closed |
| 189 | + return nil |
| 190 | + } |
| 191 | + } |
| 192 | + |
| 193 | + continuation?.resume(returning: .termination) |
| 194 | + self.task.cancel() |
| 195 | + } |
| 196 | + |
| 197 | + func next() async -> RegulatedElement<Element> { |
| 198 | + await withTaskCancellationHandler { |
| 199 | + self.unsuspendAndClearOnCancel() |
| 200 | + } operation: { |
| 201 | + self.requestNextRegulatedElements() |
| 202 | + |
| 203 | + let regulatedElement = await withUnsafeContinuation { (continuation: UnsafeContinuation<RegulatedElement<Element>, Never>) in |
| 204 | + let decision = self.state.withCriticalRegion { state -> OnNextDecision? in |
| 205 | + switch state.buffer { |
| 206 | + case .queued(var elements): |
| 207 | + guard let regulatedElement = elements.popFirst() else { |
| 208 | + assertionFailure("The buffer cannot by empty, it should be idle in this case") |
| 209 | + return OnNextDecision(continuation: continuation, regulatedElement: .termination) |
| 210 | + } |
| 211 | + switch regulatedElement { |
| 212 | + case .termination: |
| 213 | + state.buffer = .closed |
| 214 | + return OnNextDecision(continuation: continuation, regulatedElement: .termination) |
| 215 | + case .element(.success): |
| 216 | + if elements.isEmpty { |
| 217 | + state.buffer = .idle |
| 218 | + } else { |
| 219 | + state.buffer = .queued(elements) |
| 220 | + } |
| 221 | + return OnNextDecision(continuation: continuation, regulatedElement: regulatedElement) |
| 222 | + case .element(.failure): |
| 223 | + state.buffer = .closed |
| 224 | + return OnNextDecision(continuation: continuation, regulatedElement: regulatedElement) |
| 225 | + } |
| 226 | + case .idle: |
| 227 | + state.buffer = .awaiting(continuation) |
| 228 | + return nil |
| 229 | + case .awaiting: |
| 230 | + assertionFailure("The next function cannot be called concurrently") |
| 231 | + return OnNextDecision(continuation: continuation, regulatedElement: .termination) |
| 232 | + case .closed: |
| 233 | + return OnNextDecision(continuation: continuation, regulatedElement: .termination) |
| 234 | + } |
| 235 | + } |
| 236 | + |
| 237 | + if let decision = decision { |
| 238 | + decision.continuation.resume(returning: decision.regulatedElement) |
| 239 | + } |
| 240 | + } |
| 241 | + |
| 242 | + if case .termination = regulatedElement, case .element(.failure) = regulatedElement { |
| 243 | + self.task.cancel() |
| 244 | + } |
| 245 | + |
| 246 | + return regulatedElement |
| 247 | + } |
| 248 | + } |
| 249 | +} |
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