I am getting compile errors for undefined symbols when I compile your AudioEffects Xcode project to run on an iPhone 8 Simulator.
Here are the error messages as I copied and pasted from the Build target window in Xcode:
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👎 Undefined symbol: _sox_init
👎 Undefined symbol: _sox_delete_effects_chain
👎 Undefined symbol: _sox_flow_effects
👎 Undefined symbol: _sox_create_effects_chain
👎 Undefined symbol: _sox_find_effect
👎 Undefined symbol: _sox_close
👎 Undefined symbol: _sox_open_write
👎 Undefined symbol: _sox_create_effect
👎 Undefined symbol: _sox_effect_options
👎 Undefined symbol: _sox_open_read
👎 Undefined symbol: _sox_add_effect
👎 Undefined symbol: _sox_quit