From e2c538a2bfe1ea575d1673c421115a7442d52fba Mon Sep 17 00:00:00 2001 From: Joshua Rogers Date: Mon, 21 Jul 2025 16:20:22 +0200 Subject: [PATCH] chore: scale map worldpoint correctly --- src/layout/n_sliced_node.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/layout/n_sliced_node.cpp b/src/layout/n_sliced_node.cpp index e6533f5f3..34d660d4c 100644 --- a/src/layout/n_sliced_node.cpp +++ b/src/layout/n_sliced_node.cpp @@ -66,7 +66,7 @@ void NSlicedNode::updateMapWorldPoint() ScaleInfo xScaleInfo = NSlicerHelpers::analyzeUVStops(xUVStops, size.x, std::abs(scale.x)); ScaleInfo yScaleInfo = - NSlicerHelpers::analyzeUVStops(yUVStops, size.x, std::abs(scale.y)); + NSlicerHelpers::analyzeUVStops(yUVStops, size.y, std::abs(scale.y)); mapWorldPoint = [this, world,