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including print_debug_info() in issue template (#2879)
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.github/ISSUE_TEMPLATE/bug_report.md

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@@ -11,12 +11,32 @@ assignees: ''
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**Environment:**
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You can get some of this info from the text that pops up in the console when you run a pygame program.
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If possible, please include the output of `pygame.print_debug_info()` from your program in your bug report. It looks something
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like this:
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- **Operating system** (e.g. Windows, Linux(Debian), Linux(Ubuntu), Mac):
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- **Python version** (e.g. 3.11.1, 3.8.5) :
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- **SDL version** (e.g. SDL 2.0.12):
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- **pygame-ce version** (e.g. 2.4.0.dev4, 2.1.3):
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```
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pygame-ce 6.6.6 (SDL 2.30.3, Python 3.11.1)
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Platform: Windows-10-10.0.22631-SP0
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System: Windows
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System Version: 10.0.22631
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Processor: AMD64 Family 23 Model 113 Stepping 0, AuthenticAMD
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Architecture: Bits: 64bit Linkage: WindowsPE
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Python: CPython 3.11.1 (tags/v3.11.1:a7a450f, Dec 6 2022, 19:58:39) [MSC v.1934 64 bit (AMD64)]
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pygame version: 2.5.0.dev3
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SDL versions: Linked: 2.30.3 Compiled: 2.30.3
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SDL Mixer versions: Linked: 2.8.0 Compiled: 2.8.0
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SDL Font versions: Linked: 2.22.0 Compiled: 2.22.0
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SDL Image versions: Linked: 2.8.2 Compiled: 2.8.2
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Freetype versions: Linked: 2.11.1 Compiled: 2.11.1
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Display Driver: windows
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Mixer Driver: wasapi
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```
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If you can't get the debug output, any of the environment details included in it that you do know would be useful
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in diagnosing the issue & helping you.
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Other environment details, not included in `print_debug_info()`, that might help:
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- **Relevant hardware** (e.g. if reporting a bug about a controller, tell us the brand & name of it):
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**Current behavior:**

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