@@ -18,8 +18,8 @@ Entering the Simulation
1818=======================
1919
2020At the end of the loading phase, you are in the cab of the train you will
21- drive.(Note: some newer locomotives have experimental 3D cabs - if no cab
22- interior display appears, then type ``<Alt+1> `` to display the cab interior .)
21+ drive.(Note: some newer locomotives have 3D cabs - if no cab
22+ interior display appears, then type ``<Alt+1> `` to switch between 2D and 3D cabs .)
2323Depending on the configuration of the activity (in case of activity mode),
2424your train will be in motion or stopped. To look around in the simulation, you
2525can select different views using the keyboard, as described in
@@ -1210,24 +1210,26 @@ depressed.
12101210
12111211The commands for each of the views are described below.
12121212
1213- - Key ``<1> `` opens the 2D driver's view from the interior of the controlling
1214- cab of the player locomotive. The 2D view can be cycled between the fixed
1215- left, front, and right views with the ``<Left> `` and ``<Right> `` arrow keys.
1216- The cab itself can be hidden with the ``<Shift+1> `` key. (The 2D view is
1217- constructed from three 2D images, so the actual camera position can only be
1218- modified by editing the contents of the .cvf file.) If there is a mismatch
1219- between the aspect ratio of the (optionally stretched) cab and the aspect
1220- ratio of the monitor, OR will clip the cab and show only the portion that fits
1221- within the display, as described in
1222- :ref: `2D cab stretching <options-cab-stretch >`. This clip can be panned around
1223- to reveal the rest of the cab with the ``<Up> ``, ``<Down> ``, ``<Alt+Left> ``,
1224- and ``<Alt+Right> `` keys. Alternatively, if placed into letterboxing mode,
1225- which activates with the ``<Ctrl+1> `` key, OR will render the full cab
1226- without a clip and cover the remaining space with black bars.
1227- - Key ``<Alt+1> `` opens the 3D driver's view (if the locomotive has a 3D
1228- cabview file) from the interior of the controlling cab of the player
1229- locomotive. The camera position and view direction are fully player
1230- controllable.
1213+ * Key ``<1> `` opens the driver's view from the interior of the controlling
1214+ cab of the player locomotive.
1215+
1216+ - In case the 2D view is selected, the 2D view can be cycled between the fixed
1217+ left, front, and right views with the ``<Left> `` and ``<Right> `` arrow keys.
1218+ The cab itself can be hidden with the ``<Shift+1> `` key. (The 2D view is
1219+ constructed from three 2D images, so the actual camera position can only be
1220+ modified by editing the contents of the .cvf file.) If there is a mismatch
1221+ between the aspect ratio of the (optionally stretched) cab and the aspect
1222+ ratio of the monitor, OR will clip the cab and show only the portion that fits
1223+ within the display, as described in
1224+ :ref: `2D cab stretching <options-cab-stretch >`. This clip can be panned around
1225+ to reveal the rest of the cab with the ``<Up> ``, ``<Down> ``, ``<Alt+Left> ``,
1226+ and ``<Alt+Right> `` keys. Alternatively, if placed into letterboxing mode,
1227+ which activates with the ``<Ctrl+1> `` key, OR will render the full cab
1228+ without a clip and cover the remaining space with black bars.
1229+ - In case the 3D view is selected, the camera position and view direction are fully player
1230+ controllable.
1231+
1232+ - Key ``<Alt+1> `` switches between 2D and 3D cabs if both are available.
12311233- The entire cab view can be moved to other cabs (if available) in the player
12321234 train by successive presses of ``<Ctrl+E> ``; the train must be stopped and the
12331235 direction switch in Neutral.
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