|
1 | 1 | .. _news: |
2 | 2 |
|
3 | | -********************* |
4 | | -New in Open Rails 1.3 |
5 | | -********************* |
| 3 | +********************************************** |
| 4 | +New since previous version of Open Rails (1.3) |
| 5 | +********************************************** |
6 | 6 |
|
7 | | -A summary of the new and improved features can be found below. In addition, over 140 bugs have been fixed in this release. Please keep `reporting bugs and suggesting new features <http://openrails.org/contribute/reporting-bugs/>`_ so Open Rails can continue to imporve. |
| 7 | +A summary of the new and improved features can be found below. |
| 8 | +In addition, over 140 bugs have been fixed in this release. |
| 9 | +Please keep `reporting bugs and suggesting new features <http://openrails.org/contribute/reporting-bugs/>`_ |
| 10 | +so Open Rails can continue to improve. |
8 | 11 |
|
9 | 12 | Headlines |
10 | 13 | --------- |
11 | 14 |
|
12 | | -- Timetables can join and split trains to form new trains |
13 | | -- Mouse control for 3D cabs |
14 | | -- Working transfer tables |
15 | | -- Activity evaluation |
16 | | -- Separate files for extensions to activity files |
| 15 | +- Monogame graphics replace XNA with `support for ReShade <https://reshade.me/>`_ and more memory |
| 16 | +- Web server providing train data for web pages on other devices |
| 17 | +- Train Driving display on other devices |
| 18 | +- More realistic vacuum braking |
| 19 | +- Trainspotting camera including train-following car |
17 | 20 |
|
18 | 21 | What's been added |
19 | 22 | ----------------- |
20 | 23 |
|
21 | | -- Steam locomotive vacuum brake ejector and general improvements to vacuum brake operation |
22 | | -- Route-wide sounds when trains pass over switches |
23 | | -- Route-wide sounds when trains pass over low radius curves |
24 | | -- Save and resume in multiplayer |
25 | | -- Signal script functions can be reused by multiple signal types |
26 | | -- Car spawner option to support walking people |
27 | | -- Cab radio sound triggers |
28 | | -- Command-line tool to load all supported file formats |
29 | | -- Activity randomization, including dynamic weather and mechanical problems |
30 | | -- Persistent variables in signal scripts |
31 | | -- Pooling of available trains in sidings for timetables |
32 | | -- Explicit train speed setting in timetable editor |
33 | | -- Visual steam and smoke effects for locomotives and wagons |
34 | | -- Fuel gauge cab control for steam locomotives |
| 24 | +- Analogue clocks suitable for 2d cabs and for buildings |
| 25 | +- Smooth transitions for signal lamps that blink |
| 26 | +- Letterboxing for 2D cabs |
| 27 | +- Tilted digital displays in 2D cabs |
| 28 | +- Manual braking for individual wagons |
| 29 | +- Large ejector for charging vacuum brakes |
| 30 | +- Eames vacuum brake |
| 31 | +- Overcharge braking position |
| 32 | +- Russian and Brazilian Portuguese languages |
| 33 | +- Advanced callon for signalling |
| 34 | +- Coupler slack |
| 35 | +- AI trains blow horns at grade crossings in US-style sequence |
| 36 | +- Turntables in timetable mode |
| 37 | +- Map window for timetabled trains |
| 38 | +- Timetable briefings |
35 | 39 |
|
36 | 40 | What's been improved |
37 | 41 | -------------------- |
38 | 42 |
|
39 | | -- Content-creator option to keep trees off roads and tracks |
40 | | -- Station and siding labels fade in as you approach |
41 | | -- Multiple passenger viewpoints inside train cars |
42 | | -- AI trains open and close doors at stations |
43 | | -- Steam locomotive simulation and content-creator options |
44 | | -- Content-creator per-model and per-instance level crossing sounds |
45 | | -- Various new signal script functions |
46 | | -- Explore route in activity mode |
47 | | -- Better commands for manually changing weather |
48 | | -- Load animation can be used on wagons and locomotives to vary physics properties |
49 | | -- Option to load only day/night textures as needed, not both |
50 | | -- Can define custom signal function types |
51 | | -- Content-creator options for controlling signal light glow |
52 | | -- Additional animations and mouse control for cab controls |
53 | | -- Improved AI waiting point control in activities |
54 | | -- User and content-creator options for sound attenuation in cab and passenger views |
55 | | -- Content-creator timetable commands for stop positioning |
56 | | -- Content-creator timetable options for random delays on various actions |
57 | | -- Expose to users internal option to force all objects to cast shadows |
58 | | -- Content-creator option for timetables to override default stopping time at stations |
59 | | -- Better checks for when trains stop at stations |
60 | | -- Simulation of wind resistance forces |
61 | | -- Option to automatically discard abnormal values in locomotives |
| 43 | +- Vacuum brakes, EP braking and air braking |
| 44 | +- Train control system (TCS) |
| 45 | +- Visual effects for steam ejectors |
| 46 | +- Water troughs |
| 47 | +- Screenshot button now plays a camera shutter sound |
| 48 | +- Sound events for gear positions, injectors, fireman etc. |
| 49 | +- Traction braking display |
| 50 | +- Coverage and index in the manual |
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