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Copy file name to clipboardExpand all lines: Source/Orts.Simulation/Simulation/RollingStocks/SubSystems/Brakes/MSTS/AirSinglePipe.cs
+16-12Lines changed: 16 additions & 12 deletions
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@@ -491,8 +491,9 @@ public override void Update(float elapsedClockSeconds)
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// dump valves. When axle rotations which are sensed electrically, differ by a predetermined speed the dump valves are operated releasing brake cylinder pressure to both axles of the affected
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// bogie.
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// Dump valve operation will cease when differences in axle rotations arewithin specified limits or the axle accelerates faster than a specified rate. The dump valve will only operate for a
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// maximum period of seven seconds after which time it will be de-energised and the dump valve will not re-operate until the train has stopped or the throttle operated.
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// Dump valve operation will cease when differences in axle rotations arewithin specified limits or the axle accelerates faster than a specified rate. The dump valve resets whenever the wheel
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// creep speed drops to normal. The dump valve will only operate continuously for a maximum period of seven seconds after which time it will be de-energised and the dump valve will not
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// re-operate until the train has stopped or the throttle operated.
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// Dump valve operation is prevented under the following conditions:-
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// (i) When the Power Controller is open.
@@ -501,27 +502,30 @@ public override void Update(float elapsedClockSeconds)
//Trace.TraceInformation("WSP Non-active - CarID {0} BC {1} Auto {2} BP1 {3}", Car.CarID, CylPressurePSI, AutoCylPressurePSI, BrakeLine1PressurePSI);
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Car.WheelBrakeSlideProtectionTimerS=7.0f;// Reset WSP timer if
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}
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}
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// Record HUD display values for brake cylinders depending upon whether they are wagons or locomotives/tenders (which are subject to their own engine brakes)
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