@@ -14252,11 +14252,11 @@ public void UpdatePlayerTrainData(float maxDistanceM)
1425214252 }
1425314253 else if (signalObjectItem.ObjectType == ObjectItemInfo.ObjectItemType.Speedlimit && signalObjectItem.actual_speed > 0)
1425414254 {
14255- thisItem = new TrainObjectItem(signalObjectItem.actual_speed,
14256- signalObjectItem.speed_isWarning,
14257- signalObjectItem.distance_to_train,
14258- signalObjectItem.ObjectDetails,
14259- (TrainObjectItem.SpeedItemType)( signalObjectItem.speed_noSpeedReductionOrIsTempSpeedReduction) );
14255+ thisItem = new TrainObjectItem(thisSpeedMpS: signalObjectItem.actual_speed,
14256+ isWarning: signalObjectItem.speed_isWarning,
14257+ thisDistanceM: signalObjectItem.distance_to_train,
14258+ signalObject: signalObjectItem.ObjectDetails,
14259+ speedObjectType: (TrainObjectItem.SpeedItemType)signalObjectItem.speed_noSpeedReductionOrIsTempSpeedReduction);
1426014260 PlayerTrainSpeedposts[dir].Add(thisItem);
1426114261 }
1426214262 }
@@ -14336,11 +14336,11 @@ public void UpdatePlayerTrainData(float maxDistanceM)
1433614336 if (thisSpeedInfo != null && thisSpeedInfo.speed_reset == 1)
1433714337 validSpeed = progressiveMaxSpeedLimitMpS;
1433814338 else progressiveMaxSpeedLimitMpS = validSpeed;
14339- thisItem = new TrainObjectItem(validSpeed,
14340- thisSpeedInfo.speed_isWarning,
14341- thisSpeeditem.SignalLocation + sectionDistanceToTrainM,
14342- thisSpeedpost,
14343- (TrainObjectItem.SpeedItemType)thisSpeedpost.SpeedPostType());
14339+ thisItem = new TrainObjectItem(thisSpeedMpS: validSpeed,
14340+ isWarning: thisSpeedInfo.speed_isWarning,
14341+ thisDistanceM: thisSpeeditem.SignalLocation + sectionDistanceToTrainM,
14342+ signalObject: thisSpeedpost,
14343+ speedObjectType: (TrainObjectItem.SpeedItemType)thisSpeedpost.SpeedPostType());
1434414344 PlayerTrainSpeedposts[dir].Add(thisItem);
1434514345 }
1434614346 }
0 commit comments