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Allow Users To Upload Source Engine Mods #28

@gamemann

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@gamemann

One of the first engines that our mod workshop will support is the Source Engine. This is because @gamemann (myself) is more experienced with the Source Engine and figured that'd be a good starting point.

Client-Side Mods

Here is a list of examples for client-side mods in the Source Engine:

  • Maps (simple .bsp compiled format and .vmf source format).
  • Models
    • Ex: player, prop, and weapon models.
  • Materials
    • Ex: player, prop, and weapon skins.
  • Sounds
    • Ex: weapon, ambient, map, and misc sound files.

Server-Side Mods

For game servers in the Source Engine (excluding Garry's Mod), we will be supporting SourceMod and MetaMod plugins and extensions.

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modsTasks and features related to mods which includes the mod workshop and server view page.

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