Description
In the new upgrade with .Net 4.6 Experimental the BindingFlags in SetupModules will need to be updated to
BindingFlags staticProperty = BindingFlags.InvokeMethod | BindingFlags.GetField | BindingFlags.GetProperty;
BindingFlags publicMethod = BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance;
Not sure what changed or whether it is just the experimental version of Unity, but currently this is breaking.