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Request: built-in blargg ntsc filters #58

@InanimateCrbnRod

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@InanimateCrbnRod

Would it be possible to implement blargg's ntsc filter into bsnes itself like genesis plus gx does? I get better multipass shader results when I'm not also throwing an ntsc shader in the mix, and blargg's video filters mess up hires mode on bsnes. This would be a great solution but I don't know how hard it would be to implement. Thank you!

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