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Update README.md
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README.md

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@@ -150,7 +150,7 @@ By default it will generate next artifacts in `${outputDirectory} ` folder:
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| `envPath` | :x: | `null` | Defines PATH environment variable in GNU/Linux and Mac OS X startup scripts. |
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| `extra` | :x: | `null` | Map with extra properties to be used in customized Velocity templates, accesible through `$info.extra` variable. |
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| `generateInstaller` | :x: | `true` | Generates an installer for the app. |
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| `iconFile` | :x: | `null` | Path to the app icon file (PNG, XPM, ICO or ICNS). **:warning: Deprecated (see [platform specific properties](#platform-specific-properties)).** |
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| `iconFile` | :x: | `null` | Path to the app icon file (PNG, XPM, ICO or ICNS). **:warning: Deprecated (see platform specific properties).** |
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| `jdkPath` | :x: | `${java.home}` | JDK used to generate a customized JRE. It allows to bundle customized JREs for different platforms. |
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| `jreDirectoryName` | :x: | `"jre"` | Bundled JRE directory name. |
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| `jrePath` | :x: | `""` | Path to JRE folder. If specified, it will bundle this JRE with the app, and won't generate a customized JRE. For Java 8 version or least. |
@@ -187,7 +187,7 @@ By default it will generate next artifacts in `${outputDirectory} ` folder:
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Some assets, such as application icons and Velocity templates, could be placed in `${assetsDir}` folder organized by platform.
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```
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```bash
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${assetsDir}/
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├── linux/
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├── mac/
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If icons are located in `${assetsDir}` folders, it would not be necessary to specify the `iconFile` property:
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```
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```bash
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${assetsDir}/
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├── linux/
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│   ├── ${name}.png # on GNU/Linux it has to be a PNG file for DEB package
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It is possible to use your own customized templates. You just have to put one of the following templates in the `${assetsDir}` folder organized by platform, and the plugin will use these templates instead of default ones:
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```
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```bash
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${assetsDir}/
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├── linux/
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| ├── assembly.xml.vtl # maven-assembly-plugin template to generate ZIP/TGZ bundles for GNU/Linux

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