Following up on #41, the current URP ScriptableRenderPass should be migrated to the new RenderGraph API. Here are some resources regarding this topic: - [Render Graph API Introduction](https://discussions.unity.com/t/introduction-of-render-graph-in-the-universal-render-pipeline-urp/930355/785) - [RenderGraph API Upgrade guide](https://discussions.unity.com/t/introduction-of-render-graph-in-the-universal-render-pipeline-urp/930355/786)