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Move class reference primer back to godot docs, as they are very technical.
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documentation/class_reference/updating_the_class_reference.rst renamed to documentation/class_reference.rst

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.. _doc_updating_the_class_reference:
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Making changes to the class reference
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Contributing to the class reference
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=====================================
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.. highlight:: shell
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is available online, from the documentation sidebar, and in the Godot editor, from
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the help menu.
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.. seealso::
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To learn how the class reference works on a technical level, see the
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`latest documentation of the class reference <https://docs.godotengine.org/en/latest/engine_details/class_reference/index.html>`__.
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As the engine grows and features are added or modified, some parts of the class
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reference become obsolete and new descriptions and examples need to be added.
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While developers are required to document their work in the class reference when
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class or global object. The majority of these files is located in `doc/classes/
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<https://github.com/godotengine/godot/tree/master/doc/classes>`_, but some modules
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contain their own documentation as well. You will find it in the ``modules/<module_name>/doc_classes/``
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directory. To learn more about editing XML files refer to :ref:`doc_class_reference_primer`.
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directory. To learn more about editing XML files refer to the latest documentation of the
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`class reference <https://docs.godotengine.org/en/latest/engine_details/class_reference_primer.html>`__.
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.. seealso::
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