Skip to content

Commit b1f6f59

Browse files
committed
Fix link to core types.
1 parent 497d36d commit b1f6f59

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

engine/guidelines/cpp_usage_guidelines.rst

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -56,7 +56,7 @@ See `Why does Godot not use STL? <https://docs.godotengine.org/en/stable/about/f
5656

5757
This means that pull requests should **not** use ``std::string``,
5858
``std::vector`` and the like. Instead, use Godot's datatypes as described in
59-
the `Core types <https://docs.godotengine.org/en/latest/engine_details/architecture/core_types>`__ documentation.
59+
the `Core types <https://docs.godotengine.org/en/latest/engine_details/architecture/core_types.html>`__ documentation.
6060

6161
``auto`` keyword
6262
~~~~~~~~~~~~~~~~

0 commit comments

Comments
 (0)