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Add a stand-in section for unit tests.
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engine/unit_tests.rst

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Contributing unit tests
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=======================
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See also the `current documentation for unit tests <https://docs.godotengine.org/en/stable/contributing/development/core_and_modules/unit_testing.html>`_.
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The Godot teams are dedicated to ensuring a reliably, bug-free experience for users.
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Therefore, we expect important logic to be tested with unit tests.
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Godot's unit tests are built into the binary, and can be run with an argument to the executable.
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For more information, please read the
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`current documentation for unit tests <https://docs.godotengine.org/en/stable/contributing/development/core_and_modules/unit_testing.html>`_.
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Unit test guidelines
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--------------------
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We do not have dedicated guidelines for unit testing as of yet.
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Please use common best practices for writing unit tests when contributing to Godot.

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