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rust/ql/lib/codeql/rust/internal/PathResolution.qll
@@ -27,7 +27,7 @@
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*
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* So it may seem that path resolution and variable resolution must happen in mutual
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* recursion, but we would like to keep the inherently global path resolution logic
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- * separate from the inherently local variable resolution logic. We acheive this by
+ * separate from the inherently local variable resolution logic. We achieve this by
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* - First computing global path resolution, where variable shadowing is ignored,
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* exposed as the internal predicate `resolvePathIgnoreVariableShadowing`.
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