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enhancementNew feature or requestNew feature or request
Description
At the moment, you can only see when a player joined the proxy. If they're unable to join a server then you still see the player joined message but they aren't in the server. This can be kind of annoying in some situations.
A way to resolve this could be to verify the player was able to join a server (the default server, lobby, etc). An extension to this would be to show (or configurably show) which server the player connected to in the join message as well as a server switching message eg {player} switched to {server}.
Another unrelated note, theres plenty of issues that have been solved but are still marked as open.
Thanks for your work on this valuable plugin
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enhancementNew feature or requestNew feature or request