Commit e74b22f
Josh Peterson
Implement multithreaded liveness checking
This branch introduces support for multithreaded liveness checking, and uses a new block container type, that will allocate new blocks when needed, instead of reallocating a continuous array like the old implementation did. This also removes the need for starting and stopping the world, and removing the marks that has been set in the walked objects.1 parent ea11507 commit e74b22f
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