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[PBLD-240] Fix for buttons appear disabled with editor light theme (#624)
* use toolbarIcon to set icon dynamically * fix icon naming * update changelog * Update Editor/EditorCore/PolyShapeTool.cs Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update PolyShapeTool.cs * add unit tests * implement feedback * add back iconattribute in polyshape * implement toolbarIcon for each tool + remove base class --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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CHANGELOG.md

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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
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and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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### Fixed
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- [PBLD-240] Fixed a bug where buttons for "Create Cube" and "Create PolyShape" appeared incorrectly on Light theme.
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## [6.0.7] - 2025-08-28
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### Fixed
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- [PBLD-222] Fixed crash by preventing user from probuilderizing a gameobject that has isPartOfStaticBatch set to true.
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- [PBLD-245] Fixed warnings about obsolete API usage when using Unity 6.2 and later. Updated the API usage where the alternatives were available in Unity 2022.3.
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## [6.0.5] - 2025-03-11
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